No! Not Comic Sans you designers out there say? But more on that horrific typeface (of which I am guilty using; to my horror).
HAPPY BIRTHDAY VICTORIA!! Yes, you know who you are
First of all, I'd like to wish my flatmate, Victoria, a happy birthday trip to New Zealand and hope you have fun Sky diving over there. So yeah, yesterday I went to a brilliant pub near the city and what an amazing place it was! It was a beautiful pub, the food was amazing and they had miniature golf
I'll see you next Saturday/Sunday or when ever you get back from the land of the long white cloud.
The horror of Comic Sans Yes well I'm doing an assignment for Typography and decided to research why Comic Sans was so hated by designers. And yes I myself am guilty of using Comic Sans in my work. (The Dalek Assassin comic but I will change the font next time) but yeah anyway.
Going to the botanical Gardens tomorrow with Cebonar to draw plants. I haven't been to the gardens in a long time. I expect to experience NOSTALGIA!!!
Artwork for me Thank you for the art!
OXOX Dalek Avion on with love
SHERLOCK FEATURES :thumb290728184: :thumb290946591:
Thanks for the feature! And OMG, I want to see your essay on Comic Sans! Just WHAT makes it such a horrible typeface? I'd actually like to know, lol, sounds like a great thesis on the horrors hidden in typography Anyway, good luck with everything!!!
It wasn't an essay, it was a presentation. But thank you very much for the intrest. The bottom line of Comic sans is that it was over and inappropriately used (Such as engravings on tombstones and warning signs etc...)
Not over used during some period. over used in general since it's creation in 1994. It's mainly hated because of inappropriate use on warnings, signs and even on gravestones. Designers just hate it because of that but Typographyers hate it because of it's poor use of kerning and structure.
Lol yep. You can tell a course is doing its job when your way of thinking changes drasticaly. For us animators its you no longer see the real world but everything as if it were in Maya (the 3D modeling program)